FIC: Border Port (Tempestuous Tours)

Nov. 24th, 2025 12:27 pm
duskpeterson: The lowercased letters D and P, joined together (Default)
[personal profile] duskpeterson

Some elders of the borderland still remember the months in 949 when Daxis's Border Port was crowded with war refugees, caused by the outbreak of war between Koretia and Emor.

For a place of somber history, Border Port is an exceptionally cheerful town. Border Port is the only port in the borderland, though you can easily journey to the borderland from points north and south. Disembarking at Border Port, however, places you immediately into one of the liveliest locations in the borderland.

"Lively" is a euphemism for "rowdy." Do not – I repeat, do not – wander here unescorted if you are a woman. Families with small children will probably want to pass through this town quickly, taking overnight accommodations elsewhere.

Unmarried men, however, are likely to enjoy their visit. Sailors have long made this town – one of the oldest ports in the Great Peninsula – their place for recreation. Daxions have happily met their needs. In this mild climate, entertainment is year-round and usually takes place on the streets. Daxion bards sing on every corner, Emorian jugglers stand in every doorway, and Koretian dagger-throwers lay claim over every handy wooden wall. Look out for the last; dagger-throwers don't offer warning before they throw.

Many of these entertainers will have bowls at their feet. These are for coins or – if you do not yet possess peninsularean coinage – for gifts of food. Be generous in your offerings; bards in particular are inclined to offer commentary on stingy listeners, in the form of excruciatingly derisive ballads.

"But what about the women?" Many a northern mainlander has asked me that question. Houses of prostitution are indeed abundant in the Border Port. I mention this, not in order to encourage this distasteful trade, but because these houses are often overlooked by mainlanders who come to the Great Peninsula in search of wives. See the section on courting for more information.


[Translator's note: Readers can take a trip to Border Port in Death Mask.]

mific: (McShep Silhouette)
[personal profile] mific posting in [community profile] fancake
Fandom: Stargate Atlantis
Characters/Pairings: John Sheppard/Rodney McKay, Evan Lorne, Radek Zelenka, Laura Cadman
Rating: Teen
Length: 7984
Content Notes: no AO3 warnings apply
Creator Links: Brumeier on AO3
Themes: Mystery and suspense, Psychic powers, Friends to lovers, Complete AU: law enforcement

Summary: Rodney had thought the worst part of his day was coming home from the office and finding a dead man in his living room. He was wrong. But the investigation brought him and John together, and that's when things really got interesting.

Reccer's Notes: This is an engaging story in which Rodney's the head of his own tech company and John's a psychic with clairvoyance and precognitition who works with Lorne, a detective. They get called in when Rodney finds a dead stranger in his apartment, leading to an investigation. The story revolves around Rodney's reactions to John's abilities (mistrust gradually changing to fascination), all while being attracted to him. John is troubled, mostly seeing death and being able to locate killers, after being traumatised by his mother's death. Until he meets Rodney! :D It's romantic, with an interesting plot - an excellent read.

Fanwork Links: Born Under a Bad Sign

duskpeterson: The lowercased letters D and P, joined together (Default)
[personal profile] duskpeterson

TOUR OF THE BORDERLAND

Introduction to the borderland

The borderland is the region where the Three Lands touch each other: Emor in the north, Koretia in the south, and Daxis in the southwest. Borderlanders are the people who live in the Emorian borderland, Koretian borderland, and Daxion borderland. Most borderlanders, though not all, are of mixed blood.

This is a phrase that sometimes confuses foreigners. The phrase does not refer to the mixing of blood that takes place during Koretian vow-making. Rather, "mixed blood" refers to land heritage. A person of mixed blood is descended from people of at least two different lands. In practice, as we shall see, all peninsulareans are of mixed blood, so this phrase actually refers to more recent blood-mixing.

Northern mainlanders who live in nations where skin color is accounted of great importance sometimes ask whether people of mixed blood can be identified by their skin color. The answer is a cautious maybe. If a dark-skinned Emorian – whose ancestors were born in the south, rather than the north – marries a dark-skinned Koretian, then the result, not surprisingly, is usually a dark-skinned child. Likewise, if a light-skinned Koretian marries a light-skinned Emorian, a light-skinned child is usually born. If a child has light brown skin, it might have a dark-skinned Koretian parent and a light-skinned Emorian parent. On the other hand, it might have a light-skinned Koretian parent and a dark-skinned Emorian parent. Or it may be that the color of its skin is determined, not by its parents, but by one of its four grandparents. Or – I cite myself as an example – a Koretian may have lighter skin than most other Koretians because he has spent many years living in the north, where there is less sunlight.

In short, don't make any assumptions about skin color and land heritage. If you want to know what land a peninsularean belongs to, it is best to ask.

The native tongue of most borderlanders is the ancient language called Border Koretian – though that language might just as easily have been called Border Daxion or Border Emorian, for Border Koretian is related to all three of the main peninsularean tongues. Border Koretian is a different language than the Common Koretian spoken by most Koretians. It is now used as a trade language in the Great Peninsula. If you plan to visit the borderland, it would be well worth your effort to learn Border Koretian, as that language will enable you to be understood by traders and most noblemen throughout the Great Peninsula. Speaking the language in the borderland, however badly, is an easy way to make yourself welcome.


[Translator's note: A good introduction to life in the borderland can be found in Law Links.]

due South: Ghost Song by exeterlinden

Nov. 16th, 2025 11:05 pm
mific: (Wolf drawing)
[personal profile] mific posting in [community profile] fancake
Fandom: due South
Characters/Pairings: Benton Fraser/Ray Kowalski, Diefenbaker, Victoria
Rating: author's rating is ?NC-17 for angst and violent imagery. I'd rate it Mature.
Length: 9998
Content Notes: see rating note above. No AO3 warnings apply.
Creator Links: exeterlinden on AO3, exeterlinden on DW
Themes: Mystery and Suspense, Mythical Creatures: werewolves, Angst with a happy ending, Friends to lovers, AU: fork in the road

Summary: It appears on the fire escape one late evening in early winter, big and dark and silent.

Reccer's Notes: This gripping and spooky story starts with a different version of Fraser's chase and snowy huddling with Victoria, then segues into current (AU) canon with Ray Kowalski baffled by the big, black, mysterious, wolflike dog that intermittently appears on his fire escape, trying to get in, sometimes with Dief trying to chivvy it away. Also, Fraser's been distancing himself, and when he finds out about the dog's visits he's most unhappy. Things get weirder, and Fraser gets weirder, and then Victoria returns to push them all into crisis. The ending took me by surprise, and I liked it a lot! An excellent read.

Fanwork Links: Ghost Song on AO3 and Ghost Song on Dreamwidth

lightreads: a partial image of a etymology tree for the Indo-European word 'leuk done in white neon on black'; in the lower left is (Default)
[personal profile] lightreads
Brown Girl in the Ring

4/5. A story of family and crime and survival in a sort of post apocalypse Toronto, all flavored with afro-caribbean mythology.

Of course I’d heard about this book for years and years before reading it. What I heard: great writing, rich own voices fantasy, just plain good. Correct, correct, and correct. But I spent most of this book occupied by its exploration of intergenerational trauma. Four generations, from an infant to an old matriarch, and how they fail their children and how they don’t and how useless men are. This book lets it all be terribly messy and textured and real, in that way where mothers are incredibly sympathetic and deeply unsympathetic at the same time. That’s good stuff.

I am worried about the quality of the audiobook narration on other books of hers, though, which I hear lean even more heavily into the dialect.

Content notes: Violence, torture, possession, organ harvesting.
duskpeterson: The lowercased letters D and P, joined together (Default)
[personal profile] duskpeterson

I feel a bit embarrassed to mention this balcony, because it's named after me.

However, it is a perennially favorite visiting spot for Emorian visitors. You may see it, at a distance, as you are leaving the palace grounds; it is the balcony festooned with the Emorian royal colors.

It was here, in 976, that the Chara of Emor resided during the final days of the Emorian occupation. (I often visited his chamber during his stay - hence the name of the balcony.) It appeared at that time that the Koretians and Emorians would engage in bitter warfare with each other over Emor's lengthy occupation of Koretia. Instead, through the combined wisdom of the Jackal and the Chara, the Koretians and Emorians were able to reach a peace settlement. Since that time, this chamber has served as the residence for any visiting ambassadors from Emor.

On that peaceful note, we will leave behind the capital of Koretia.


[Translator's note: Once again, the Ambassador demonstrates his modesty, this time by failing to mention his own role in the peace settlement between Emor and Koretia. The full details are conveyed in Blood Vow. A somewhat different perspective on the peace settlement occurs in Law of Vengeance.]

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